Cloud Storage Rolling Out On Xbox 360 This Week.
Last Updated on Wednesday, 6 July 2011 08:34 Written by LoganDX Wednesday, 6 July 2011 08:00
The Cloud, that mysterious yet wonderful place in the internet where geeks and gamers share data and LolCatz pics. The allure of sharing all sorts of fun things without keeping them locally is pretty irresistible. Sony has allowed PS3 users to store game saves within the cloud and use them on other PS3s. The only downfall to that is it’s limited to PlayStation Plus members and are limited to one download per 24 hours. Bummer.
At this years E3, Microsoft announced they would be firing up cloud based storage for the Xbox 360, where owners can store their game saves and Gamertag info. All the info will be stored securely at Microsoft and allow gamers to hop on any 360 and pull up their Gamertag and game saves. As of right now, the only thing supported in the first wave is Live Arcade games but by the Fall Dashboard Update all Live titles will be supported.
Having all of this stored remotely will hopefully be a great backup option. Plus, not having to go through the time draining Gamertag recovery every time a gamer hops to a different or new console is a definite plus. Data transfer will be a breeze as well, so replacing a broken Xbox will be a tad bit less aggravating. As an owner of two Xbox 360s, I’m very excited for this. I hate recovering my Gamertag and dragging my saves between the two consoles just to watch Netflix or stretch out to play some Fable. How about you geeks? Excited or just meh about it? Sound off in the comments.
- Microsoft moving Xbox 360 storage into the cloud (digitaltrends.com)
- Xbox 360 Cloud Storage now available (winrumors.com)