Wednesday, June 19, 2013

Geeky Game Review: Brick-Force

These days it seems as if there are not enough hours in the day to accomplish everything I need to do and still get in some quality time for gaming. Sometimes I wish I could merge two games in one for a maximum time-saving game experience. Well perhaps the fine folks at Infernum and EXE Games felt the same when they came up with Brick-Force. Brick-Force has been described as Minecraft with guns, this concept pleases me. The game is a sandbox shooter that allows you to build your own maps in a style very similar to Minecraft and then partake in a round of deathmatch against your friends and strangers. Did I also mention Brick-Force is free to play!

Don’t let the cartoonish graphics fool you, despite the LEGO look of the characters Brick-Force takes the FPS element very serious. There’s a variety of guns that are as realistic as any video game weapons. These guns are also upgradable in a system that will be familiar with fans of FPS’s which gives Brick-Force it’s credibility. Your oh so cute soldier can also be upgraded by purchasing gear and swag that will help you become a stronger more skilled player. There’s three forms of in-game currency, Force points that you earn in battles, Brick points which are granted when your maps are downloaded and tokens that you buy with real life money. Currently you can play modes like Team Deathmatch, Solo Deathmatch, Capture The Flag, Build And Destroy and Defusion. In the future look for new game modes as well as new themes like Wild West and Sci-Fi.

To those of you just starting out there’s a short tutorial that will introduce you to the basic movements and gameplay of Brick-Force. However if you are looking for a few more tips I suggest hitting up their forums as there’s quite a lot of help for both playing and building. I was also pleased to have been able to start out in a beginners lobby as it’s been a few years since I’ve played a FPS on the PC.

I decided to start by playing in maps that were created by other users. Some were brilliant and some left a lot to be desired but that’s the beauty of the game, maps are endless. One of my favorites was an excellent rendition of Nuketown from Black Ops. In a word Brick-Force is fun, something I feel that is sadly lacking in many of today’s shooters. Fun aside it’s also an action packed competitive shooter that in a properly designed map requires skill and teamwork to come out victorious.

I next set out to build the perfect map. I decided I would create something that would be an homage to my favorite director David Lynch. My map was to be based on the Red Room from Twin Peaks  and while the idea sounded good in my head it didn’t quite translate in Brick-Force the way I planned. This is of no fault of the game it’s due to my over thinking an idea and second guessing my choices. This was my downfall with all the Sims games as well and probably the reason I’ve stayed away from Minecraft. One day I’ll finish my masterpiece but for the time being I’m leaving the map creation to everyone else.

Brick-Force runs on the Unity engine and is for the time being a browser-based game. In the very near future you will be able to play the game on smartphones and tablets. There’s also a slew of new weapons, bricks, game modes and of course achievements to be added soon. I highly recommend you give this game a shot and since it’s free to play what do you have to lose? In a few months from now when everyone you know is playing Brick-Force you’ll be a seasoned veteran of the game because your favorite geeks at Don’t Hate The Geek gave you a heads up on what’s sure to become a gaming phenomenon.

 


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