Home Gaming Blizzard is slamming down the ban hammer on Overwatch cheaters

Blizzard is slamming down the ban hammer on Overwatch cheaters

written by Liana "LiLi" R. May 13, 2016

In a public forum post, developer “Lylirra” brought the spotlight back to Blizzard’s outline regarding their policy towards unethical gaming behaviour:

“We’ve always taken cheating in Blizzard games very seriously, and that stance is no different for Overwatch. “Play nice; play fair” is one of our core values as a company, and it’s something we’ve taken to heart not only when designing the game, but also as we’ve developed our plans to support it and our players after launch.”

In the developer’s post, they mentioned that any player caught using any third-party software, hacks, or bots will be permanently banned from the game, no questions asked. They are coming down with an iron fist on this one and are doing so because Blizzard has outlined that they believe cheating within games such as Overwatch “undermines the spirit of the play” and can negatively hinder players’ over-all game enjoyment.


Though they are taking extreme measures in handling players caught cheating, they did mention that public acknowledgment of offenders is unlikely to occur.

“We are unlikely to publicly acknowledge when accounts are closed as a result of cheating or using unauthorized programs, we have and will continue to monitor Overwatch for exploitative behaviour, as well as take action as needed to preserve the integrity of the game.”

If you believe someone is cheating, you can report them directly to Blizzard using an in-game feature. Tips and reports of suspicious activity can be directed to Hacks@Blizzard.com.

As per Blizzard, though – they do want you to consider a few things before reporting a character (written by the developer):

  • Our in-game camera system does not always play back footage at the same fidelity as real-time gameplay (this loss in fidelity applies to the killcam, Plays of the Game, Highlights, and—to a lesser extent—the spectator camera as well). This can sometimes result in a player’s aim appearing more snappy or less fluid in playback than it did in-game.
  • With the above, there may be bugs with the in-game camera system that affect playback footage. In the Closed Beta, we actually had a bug that caused the killcam and spectator camera angle to suddenly “snap” whenever Zarya cast Particle Barrier or Projected Barrier. While we’re unaware of any issues with the camera system at present, undiscovered bugs are always a possibility to consider.
  • Lastly, some players are just really good at first-person shooters. Through practice and years of experience, these players’ movements and reaction times can occasionally appear unnatural (if not physically impossible) to those who may not have been exposed to that particular level of play before.

Overwatch had an incredible run with its open beta and even more excitement is on the way. Check out the comics that are releasing showcasing fan favourite characters’ backstories here. The game will be dropping May 24th for PlayStation 4, Xbox One, and PC.

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