When Street Fighter V released back in February, it was instantly accosted by negative reviews due to lack of content and monotonous game-play. When Executive Producer Yoshinori Ono sat down with Game Informer, he shed some light on how the developers are planning to discuss the concerns of the players.
“I think it’s safe to say that we underestimated the popularity of some of the single-player features. That said, we are excited about the two all new single-player modes – character story and survival – and we have plans to continue to refine and expand onto those experiences. As we have stated in the past, Street Fighter V is an evolving platform that will continue to get more refined and built upon over time. For us, this is a marathon and not a sprint and we appreciate all of the words of support as we embark on this journey together.”
Ono briefly touched on the reasoning behind the launch date and why it was important to have the game out by February. He also addressed the difference between the two types of gamers that enjoy the style of play and who the newest title appeals to more.
“The Capcom Pro Tour wasn’t the only reason for why the game was released when it was. We understand that if we had more features ready at launch, it probably wouldn’ve been better received by some of our more casual fans who tend to enjoy Street Fighter more via single-player content, as opposed to competitive play. There is a delicate balance between our hardcore and casual players. We understand that the game serves several needs and we’ll continue to work hard to strike that perfect balance so that we can live up to our ‘Street Fighter for all’ mission.”
In his interview, he made it clear that Street Fighter is still a work in progress and not just for single-player, plans to evolve the online multiplayer as well as DLC are on the horizon. “We are putting in a lot of effort to smooth out the server problems and address issues such as ‘rage quitters’, which is affecting the online experience.”
Ono seemed confident in the developers’ ability to discuss all the concerns brought forth since release within both modes of game-play. Additional content and information on future patches are not available at this time.