Wednesday, June 19, 2013

Archive for the ‘Geeky Game Reviews’ Category

Geeky Game Review: Metro Last Light

For the past few years I’ve been meaning to finish 2010′s Metro 2033. I was instantly drawn to the post apocalyptic story driven shooter but have always found the clunkiness of its controls a major deterrent. As Metro 2033 found itself further back in my ever growing backlog of games, the future of its sequel looked as bleak as the post apocalyptic Russian setting that is Metro.

In 2012 it was no secret that THQ, Publisher of the Metro series was in financial trouble. Several games on THQ’s roster faced delays while the iconic publisher of video games tried to come up with a solution to their financial woes while still maintaining a level of commitment to the hard work developers like 4A invested into their games. In the end THQ filed for bankruptcy and their games were auctioned off to the highest bidders. Eventually Metro Last Light ended up at Deep Silver and now is available on PC, PS3 and Xbox 360.

Metro Last Light picks up where Metro 2033 left off, if you are new to the series be sure to watch the beginning cutscenes that will fill you in on the story thus far. The Metro universe is inspired by the books of Dmitry Glukhovsky and follows our hero Artyom through the devastation and consequences of a nuclear holocaust in his once beautiful Russia. Artyom is a Ranger and is sent to find the last known remaining “Dark One“. The Dark Ones were the species Artyom chose to call in a missile strike on in Metro 2033 and is therefore responsible for their extinction.

There is dissent amongst Artyom’s fellow survivors as to what is to be done with the last remaining Dark One, who is just a child. Of course, once Artyom finds the lone Dark One, we soon learn that a few other political factions are also on the hunt for the Dark One and have their own agendas as to why. Our hero Artyom has one distinct advantage, he can communicate with the dying race. In doing so Artyom starts to doubt his decision of helping commit genocide against the misunderstood Dark Ones.

Metro Last Light is best described as a shooter / horror-survival hybrid. The nicely paced campaign unfolds with both political upheaval and scary mutants all struggling to control the Metro. The story is very intriguing and well written despite a few weak spots in the plot. It has inspired me to dust off my copy of Metro 2033 and place it at the beginning of my backlog. The Metro world is one I can’t wait to revisit. Read more: Geeky Game Review: Metro Last Light

A Geeky Review – Sacred Citadel

Having just played Tomb Raider and Bioshock Infinite back to back, I was prepared to be underwhelmed with games for a while. The aforementioned titles really raised the bar of what games can accomplish, and both totally blew my mind. I had visions of me falling into a gaming slump or at least a chance to play catch up with my DVR until Naughty Dog‘s The Last Of Us releases. Actually that’s kind of ridiculous considering how much I love gaming but the thought of bitter disappointment on my next gaming excursion did cross my mind.

Luckily for me, the fine folks at Deep Silver hooked me up with a copy of their game Sacred Citadel. Described in a press release as an action adventure hack and slash with RPG elements. I love a good hack and slash but throw in the added bonus of RPG characteristics and well, color me intrigued!

Sacred Citadel is part of the Sacred game series, and intends to serve as a prequel to the upcoming Sacred 3. If you haven’t played any of the Sacred games, fear not, Sacred Citadel is perfectly fine to dive right into for the uninitiated like myself.

Upon starting the game you are asked to choose a character class to represent you. There are four, Warrior, Ranger, Mage, and Shaman. Each has unique abilities and characteristics.

Sacred Citadel is presented in four acts and takes place in the world of Ancaria where the evil Ashen empire has enslaved the population. Their henchmen are the Grimmoc, whose job is to wipe out the Seraphim. It’s your duty to help defeat the evil Ashen empire, and that’s when the fun begins!

You start off with lowly weapons and very few skills. Throughout the game as you progress so does your character and weapons. Dual wield with a variety of artillery including Swords and axes, better weapons become available for purchase in the towns or are often dropped along the way by enemies. I found that every weapon dropped by enemies were always better than anything you already owned, which was nice unlike in Borderlands where often I discarded a gun only to find what I left behind was much better than the new one. Read more: A Geeky Review — Sacred Citadel

A Geeky Review- Bioshock Infinite (No Spoilers)

I’ve been anticipating the release of Bioshock Infinite for quite some time. Often when I place such high regards on a game, I’m disappointed. It’s not necessarily the games fault either but rather the unrealistic bar I set for it.

Bioshock Infinite arrived in my life shortly after midnight on Tuesday March 26. The next 48 hours would be filled with sleep deprivation and obsession. Seriously, I played Bioshock Infinite every chance I could and when I wasn’t playing, it’s all I could think about. Even upon completing my first play through my mind has been swimming with thoughts of what I experienced in Bioshock Infinite.

I recently started my second playthrough. I often play games more than once, rarely immediately after completing it for the first time. Bioshock Infinite is darn near perfect. A bold statement I know but I’d even go as far as saying it just might be the best game I’ve ever played. I’m haunted by events that took place in Bioshock Infinite. The game takes place in a fictional 1912 but presents the player with social commentary that could be applied to present day events.

It’s also worth mentioning that the poignant story is not presented with a heavy hand. If you game for the sole purpose of escapism, Bioshock Infinite also has much to offer in the ways of fun gameplay, gorgeous graphics and intriguing characters. The heart of the story is the relationship between Booker and Elizabeth. Both characters will go down as some of the most memorable gaming has to offer. The fact that Elizabeth is non-playable never deters from her charm. And for once the tag along NPC character you must look after, isn’t a thorn in your side. In fact at times Elizabeth is downright useful and never gets in the way.

It’s difficult to fully discuss the events of Bioshock Infinite without being spoilerific, so I won’t even try. I think it would be a crime having this game spoiled in even the slightest. I implore every player of this game to stop and think about the ending before judging it. I myself played the last part which is largely cutscenes a few times before I was fully able to process what just happened. Read more: A Geeky Review- Bioshock Infinite (No Spoilers)

Gears of War: Judgement – Review

gears of war judgement flag

Gears of War: Judgement is the newest edition to the Gears family and is set before the events of the trilogy, following the events directly after Emergence Day.  It follows Kilo squad which is the home of Baird and Cole from the original games as well as introducing two new people, Paduk and Sofia.  All of whom you will play as during the campaign learning about each character as they tell their testimony through game progression.

Being an avid Gears fan having followed the story from the beginning in Aspho Fields during the Pendulum Wars to the end in Azura, it was nice to be able to play and see what happened with some of the characters before they were the saviors we expected.  Having said that I know I may seem biased and that I will not be giving a fair review, but this game has quite a few downfalls so hear me out.  I will keep this as spoiler free as possible.

Read more: Gears of War: Judgement — Review

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