Hoo boy! There are lots of details in this leak. Trusted Reviews has received a document with details about Red Dead Redemption 2‘s gameplay, multiplayer, mechanics, and story missions. Since part of the document confirmed details already provided by Rockstar’s last announcement, the rest of the leak has more credibility. Details from this leak regarding game modes, gameplay, and missions are summarized below. Fear not, there are no story spoilers here; just details on mechanics and information about the online aspect.
New Gameplay Features
Some of the NPC’s you will encounter throughout the wild west adventure will range from general stores proprietors, gun owners, and undertakers. Cities include names like Armadillo and Ridgewood, where there also will be gambling to partake in if you get tired of gunslingin’. There’s a classic day/night cycle where NPC’s will take their signs down at their stores. In addition, there’s a “slums” market at night where you can buy stuff at reduced prices.
There will apparently be a variety of vehicles such as handcarts and horse-drawn carriages, which will appear in various types of fast and armored varieties. The leaked document hints towards fully explorable railway trains that have unique NPCs and can take you across the map. In classic Rockstar style, there will be side activities such as horsemanship racing, gold-mining, herding, fishing, and weapon challenges. Apparently, the fishing will be fairly in-depth, where you can buy tackle, bait, and even a can of worms. Hopping on the latest crafting trend, Red Dead Redemption 2 will include gathering herbs and plants for various crafting needs.
One of the big ones that caught my eye is that both the online and main campaign will be fully playable in first-person mode, with animations to match. Red Dead Redemption 2 will also see a return of the Deadeye mechanic, enhanced with finding nearby fish, animals, and bounties. Speaking of, there’s mention of bounty hunting quests and treasure hunts as well, though it’s not clear if these are specific to multiplayer or the campaign.
Just like with other Rockstar games, there is the wanted level with stars indicating how much trouble your gunslinger is in. Smacking a civilian across the face is considered low-severity while holding up a saloon and murdering everyone will – well – send the sheriff after you. The document also mentions some contextual conversation you can have if you spare someone’s life during an altercation, forcing them to give you money or information in exchange for their life.
Apparently, during campaign missions, you can alter the outcome based on how you interact with certain characters. There are mentions in the document of a moral compass of sorts, as the objectives and dialogue can shift depending on how you behave.
‘Red Dead Redemption 2’ Online
There’s not too much to note here, but the document does indicate several different game modes, such as “Money Grab”, “Revive and Survive”, and… sigh… “Battle-Royale”. I mean, of course Rockstar had to capitalize on the success of Fortnite and PlayerUnknown’s Battlegrounds. Call it piggy-backing, but it sure is no surprise. There are no details on how similar it will be to those titles, but the other two modes are a bit different.
“Revive and Survive” will be team-based, where each team simply attempts to stay alive. You will have a small window of opportunity to revive your fallen teammates before they are eliminated. “Money Grab” has two teams pitted against each other, with the objective of grabbing bags of cash in the middle of the map. The goal is to collect them and return to your base as fast as possible.
Similar to GTA Online, players will be able to freely roam the open-world and complete various types of tasks when they’re not in a specific game mode. Some of these tasks include random rewards for killing an enemy from 100 meters using a bow. GTA Online had apartments, RDR2 will have tents. Players can purchase them in various styles and themes and even upgrade them as they see fit.
Lastly, online play will include NPC’s that can give players random missions. Some events that are mentioned in the document include treasure hunts and deathmatches. I wouldn’t be surprised if there are horse-drawn carriage races as well. Apparently, the document hints at a companion app to be released later in the year. It will, of course, have poker mini-games and social features to help you perhaps plan a heist.
Phew, that’s quite a bit of detail. I would be more pumped for Red Dead Redemption 2 if I smelled even a whiff of a PC release, although I’m pretty sure we know what Rockstar will plan anyway. The console releases will happen, and then in a year, the PC release will launch alongside the online portion, presumably with the companion app in tow. For now, PS4 and Xbox One will see the beautiful gunslinger launch on October 26th, 2018.
Fishing, bounties, armored handcarts, themed tents? Hell yeah. What are you most excited about for Red Dead Redemption 2? Let us know in the comments!