A steam update hit users on April 21st that hinted big time at the possibility of paid game modifications making a fierce comeback despite the controversy surrounding the move in 2015.
In case you missed all of the shenanigans that Valve was up to last year, they caused an uproar within the modding community when they released the announcement that mod creators could now sell their game mods for money in the Steam Workshop, which had previously been a free service. This wouldn’t have just affected upcoming mods, no – suddenly those free mods that gamers have enjoyed in the past find themselves with a shiny new price tag.
The problem a lot of players had with this wasn’t simply the fact of paying for in-game modification. There are some quality, complete over-haul mods that reign in the Work Shop that plenty of people wouldn’t mind supporting financially. The problem itself lies within the fact that Value never has had a quality control system in place for mods on the market. That, and some mods can actually destroy game files with later released patches.
Here are a few of the concerns that were laid out during the last wave of this policy:
- No quality control
- Tons of copyrighted material being used within these game mods
- No fair price plan in check
- All mods would fall into this profit system with no way to revert back to a free service
- There is no system in place to prevent the theft of mods
When the commotion died down, players resumed their normal gaming routine. The PC gaming community may have to brace for impact once more as Valve begins to make the move towards paid workshops. As the update hit, the digital marketplace began to change. Suddenly every item in the Steam Workshop began being tagged as “free.”
As a player goes to subscribe to a Workshop’s modification, a green label box appears with a warning:
The message is clearly a blatant sign that with the modification to the subscription button, so comes the eventual return of the controversial implementation of paid mods. As of right now, this is the only change in that direction, it remains to be seen if and when this new policy will take place.
So what do you gamers think? Obviously some modifications do deserve profit with their level of intricacy but for an entire blanket seeking revenue? Do you think this is a smart move on Valve’s part? Sound off below.