Home Gaming PlayerUnknown’s Battlegrounds dev: new map incoming

PlayerUnknown’s Battlegrounds dev: new map incoming

written by Tyler February 21, 2018
PlayerUnknown's Battlegrounds, player looking over the forest

The PlayerUnknown’s Battlegrounds’ development team has released a community post regarding some details about their plans for 2018, including a deeper more realistic gameplay change, optimizations and, of course, a brand new map. They’ve declined to mention anything further about their development roadmap this year, but suffice to say they are hard at work trying to work out balances, squash cheaters and fix the age-old question of damn region-locking, with a creative twist.

First up is the matchmaking. Apparently, their solution is an experimental attempt to match players based on ping. According to their post, users with the lowest ping will be prioritized first in the matching pool, which is expected to improve the overall experience by splitting based on ping instead of region. First trials for this method are planning to start this week, and specific dates are forthcoming. I really hope this fixes the pseudo-advantage some regions have.

PlayerUnknown's Battlegrounds, riding by on a seadoo, gunner in tow

These fixes and optimizations are coming into the game a bit late due to PlayerUnknown’s Battlegrounds’ been focusing on banning cheaters for the past couple months. Otherwise, it appears some other changes include fences in Miramar and a fix for the reduced health/time boost exploit. One of the bigger changes was the visual while on the plane. No longer will you be able to see other players on the plane as you’re flying over, deciding where to drop. Going forward, there will be a UI in the bottom left showing how many players are left on the plane. And of course, you’ll still be able to see players once they’ve dropped out to do the old skydive.

PlayerUnknown's Battlegrounds, wading through water, gun raised and firing

My biggest gripe with PlayerUnknown’s Battlegrounds is their netcode/region locking/somehow-that-dude-killed-me-from-behind-the-wall type of problems. I’m no network engineer, but if their experimental ping solution fixes the garbage that some people have while playing, then I’m all for it. I’m also down for a new map! It’s gonna be a snowy one, guaranteed.

What do you think of PlayerUnknown’s Battlegrounds’ forthcoming update? Sound off in the comments!

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