Home Reviews The Road to Final Fantasy XV Part 12

The Road to Final Fantasy XV Part 12

written by ctriggerhappy December 16, 2015
The Road to Final Fantasy XV Logo

The Road to Final Fantasy XV

Greetings gamers and welcome back. Well, we are finally here! Today we can put Final Fantasy VII behind us. As well as start up the next game in the series. If you missed last week’s post, where we fought to the hardest bosses in the game, then click here to read it now. There will be spoilers, duh, and we have a lot to go over so let’s get started.

Well everything that can be done is done, and we are finally able to take this battle to Sephiroth. Let’s head to the Northern Cavern and finish this. The last thing we need to do as we make our way to the bottom of the cavern is collect the last Enemy Skill’s, finishing up our Materia. The last skills to learn are Angel Whisperer, which resurrects all dead party members to full HP and cures all unusual status ailments, Very useful. Dragon Force, which increases your defense and magic defense, good but stick to Big Guard first. Roulette, which randomly kills an enemy, never use this, it’s crap. Level 5 Death, which, you guessed it, kills all enemies whose level is divisible by 5, very situational, I just skip it. And lastly, Pandora’s Box, this deals non-elemental damage that ignores defenses. This is actually pretty good, the only problem is you have one chance to get it from the Zombie Dragon enemy. The first one you kill will use it as an attack just as it dies, and no other dragon will ever use it again, so better have your Enemy Skill Materia equipped to learn this last one. Well we did it! That’s every enemy skill mastered and our last completionist thing to do.

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Mastered

Now we just need to head to the bottom of the cave where we find Sephiroth. There are few bosses to take care of before we get to the real fight. First up, is Jenova SYNTHESIS. We couldn’t not have one last fight against her could we? She is actually pretty easy at this point in the game, just don’t use Knights of the Round on her, it will make the next fights harder.

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Jenova SYNTHESIS

For our next fight we are split into two groups to attack Bizarro Sephiroth, yes that’s his name. We fight by switching between the two teams attacking him from the left and right side. It’s pretty fun to switch parties like this and makes for an interesting fight. The problem in buffs won’t be saved on your characters after you switch. He is not too hard though, if you decided to use Knight of the Round in the last fight then his body will have gained an extra 60,000 HP, still not that bad. He also gains HP for each character you have at level 99, but since none of mine are we don’t have to worry about this.

Bizarro Sephiroth

Bizarro Sephiroth

Finally we have the “final” fight with Sephiroth, there is still one more but that doesn’t really count. This version of him is called Safer Sephiroth, ironically this is his most dangerous form. Like the last fight if you used Knights of the Round against Jenova he will gain 80,000 HP. He also gains 30,000 HP for every character at level 99, again this is not a problem.

Safer Sephiroth

Safer Sephiroth

This fight can be very hard, Sephiroth has some very strong attack. Especially dangerous is his Heartless Angel attack that brings everyone to 1 HP, no better time than now to use those Mega-Elixirs to counter this, they will fully restore the party’s HP and MP. The other attack of note is his Supernova attack. I have always thought of this as bit of an over kill attack. Sephiroth summons a comet that destroys several of the solar system’s planets on its way to the Sun, which then supernova’s, we are then hit with the Sun’s supernova cutting your health by 15/16ths. How does this not destroy the planet? Why did Sephiroth go through the trouble of summoning Meteor if he could have just done this? The best part is when he summons it again and we see him re-destroy all the planets.

Why can this not kill you?

Why can this not kill you?

Well you know what to do at this point, Big Guard and hit him hard. Eventually he will go down and the Northern Cavern will start to crumble, it’s time to get out. As you are running the ground under Cloud breaks and he falls into the center of the cave, and Sephiroth is waiting for him at the bottom. This last fight with Sephiroth is really just there have a last one on one between these two, Cloud starts with his limit break active and, even if you never learned it, he unleashes Omni-Slash. As Sephiroth dies you see a grin cross his face. We finally put him to rest.

The Final Fight

The Final Fight

Cloud then regains consciousness and we make our way out of the cave with the help of Cid’s Airship. The ending plays out where we see the spell Holy, now free, go up against Meteor, it seems it may lose, but the Lifestream flows from the planet and adds its power to Holy and the fight cuts out. After we are given a scene of 500 years in the future. We see Red XIII running with two cubs to a cliff top overlooking Midgar that still stands but is overgrown. Well Holy stopped the evil that was harming the planet, but did that also include the human race? This was a cliffhanger that was not answered for many years.

Happy Ending?

Happy Ending?

What a game, and it is still one that stands up well. If you were interested in it I would recommend giving this one a try. It is now available for digital download on the PSN store. Or, if you have the patience for it, you can always wait for the remake to come out. There are more trailers for it coming out all the time and I have to say I am looking forward to replaying this one again, even though I just did that. Definitely still one of my favorite Final Fantasy games.

There was a lot that went into completing this one, between the Enemy Skills, Chocobo breeding, optional bosses and quests; we had plenty that needed taking care of. But with 74 hours and 37 minutes on the clock we can put this title back on the shelf.

Well that’s one more Final Fantasy down; I think we earned a little break. Why don’t we enjoy a quick movie? How about Final Fantasy VII: Advent Children.

Final Fantasy VII: Advent Children

Final Fantasy VII: Advent Children

Advent Children takes place two years after the end of Final Fantasy VII. Cloud has settled down in the peace and, with Tifa’s help, has started a delivery business. There is a new disease, the Geostigma, which has spread from Jenova cells infecting the Lifestream when it helped stop Meteor. People that have come in contact with it suffer from intense pains and eventual death, unfortunately one victim is none other than Cloud.

Not looking to good

Not looking to good

The story starts with a new group of Sephiroth clones trying to find the remains of Jenova to recreate the reunion. They kidnap children in an attempt to force our heroes to reveal where Jenova’s remains are kept hidden. This leads to a fight in Midgar with the whole gang and a giant Bahamut the clones summoned.

Better run!

Better run!

After its defeat it is revealed that Rufus Shinra is in possession of the remains, and the leader of the group, Kadaj, steals them. After an unnecessary, but still cool, chase scene Cloud confronts Kadaj. Kadaj takes the Jenova cells into himself to become a new perfect Sephiroth clone.

Sephiroth's return

Sephiroth’s return

Well you know what happens next. Cloud and Sephiroth engage in an epic fight, which ends with Cloud unleashing a sweet new version of Omni-Slash to defeat Sephiroth. The other clones then attack Cloud. They all seem to die in an explosion caused by this. However, Cloud is found in Aerith’s church where the Lifestream pours out curing the Geostigma from Cloud, and everyone else that has it. A happy ending all around.

Welcome back from the dead, again

Welcome back from the dead, again

Well the story may not be the best; really I think the movie was just made so they could have some cool fights between Cloud and the other heroes, against the Sephiroth clones and their monsters. All this ending with a fight between Cloud and Sephiroth. But really, what do you want from a video game movie? For what it is I don’t think it is really that bad, If you are interested in watching it you can find it for free on Youtube, so it’s not like you even have to pay for it.

Well now that our movie break is over we can start the next game. What? You think it will be Final Fantasy VIII? Oh no, Square is not done milking seven yet. We have the last chapter in the Final Fantasy VII series, Dirge of Cerberus.

Final Fantasy VII: Dirge of Cerberus

Final Fantasy VII: Dirge of Cerberus

Final Fantasy VII: Dirge of Cerberus plays different from any Final Fantasy game to date. First off, it is a shooter game with some RPG elements added in. This means that we don’t have as long of a game to play through either. So let’s quick burn through this one.

Our hero this time around is the Ex-Turk Vincent Valentine. The story starts up one year after the events in Final Fantasy VII: Advent Children. The underground Shinra research base is being opened up for the first time since Shinra was dissolved, but we find a rouge military force, Deepground, within. They hope to collect enough untainted humans to sacrifices to the Lifestream so they can awaken the ultimate Weapon, Omega. This means Deepground attacks several towns abducting citizens that were not previously infected with the Geostigma, I guess because even though they were cured the Stigma leaves them un-pure. Vincent, with some cameos from the rest of the team, has to take on the leaders of Deepground and stop them from awakening Omega.

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Must be a better way to collect people

We later find out that the Chaos cells, which were infused into Vincent, by Dr. Hojo, make him the only one that can challenge the power of Omega. So Cloud and the rest of the original gang clear a path for Vincent to infiltrate Deepground’s base in Midgar. Here we meet Weiss, the leader of Deepground, but something is wrong. It turns out that Dr. Hojo has implanted his consciousness into Weiss, and he hopes to become Omega to travel the galaxy, like Jenova once did. Well that’s an unexpected twist, mostly because it is just weird. Vincent, with the chaos power in him, defeats Hojo and faces off with Omega to end the fight.

Why won't you stay dead

Why won’t you stay dead

After a pretty cool fight between these two we see the remains of the Chaos and Omega energy falling, suggesting that Vincent has died in the process of defeating Omega. However after the credits we see that he survived, somehow, and rejoins the rest of the team a hero.

Pretty bad ass, not gonna lie

Pretty bad ass, not gonna lie

Now this game isn’t necessarily bad, it has some really fun elements. The combat consists of shooting enemies with Vincent’s gun, the Cerberus, with some melee combat thrown in. We can modify his gun to work for close and long-range attacks, which can be really fun to customize your weapon to fit your personal style. I preferred a mix of mid to long range combat. However, there are a few things that just got on my nerves as I was playing. First, this game is supposed to be an action shooter, but there are so many cut-scenes that I felt like I was playing Metal Gear at some point. While this works for Metal Gear, being a story driven stealth game, an action shooter needed to be faster paced. There were many times when I would just yell at the T.V. “Can I please just shoot something already!” Plus they would add so much time for story about the new characters that I really don’t care about.

No one cares about you Shelke!

No one cares about you Shelke!

There also was not a lot of variety with the combat and enemies as you play through the game. You fight the same ones from the start of the game to the end, sure they throw in some new ones here and there but not many. Not game breaking, but just a little annoying to me.

So for the completionist aspect of this game we don’t have much. There are some capsules in all the levels that you can shoot, but they only give you some concept art, and who really cares about that right? There is also a secret ending that you can unlock by collecting all three of the Omega reports that hints to a sequel. But since this game has been out for some time, and still no sequel, I don’t think we should take this too seriously. There are also extra missions that you can play after the game has been beaten. They let you use all your upgraded weapons, but are set to level 1 for some reason. This adds nothing to the game but padding. If you don’t want to do them then don’t, you won’t be missing anything. Well since the game is short, play time anyway, I was still able to finish it in just one week.

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Even Vincent is happy we are done

Despite all this though the game is still pretty fun. If you plan on playing it just be prepared to watch a whole lot of story between the action. It may be worth taking a look at, but don’t feel bad if you decide to skip this chapter in the Final Fantasy series.

Well that is it for this week. We can finally move away from Final Fantasy VII next week. We will be completing Final Fantasy VIII much quicker thanks to an exclusive game mechanic this installment added. Feel free to guess which. But until next time, later gamer.

Can we finally start VIII?

Can we finally start VIII?


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