South Park: The Stick of Truth was better than it had any right to be. When it was first announced many were worried that Stick of Truth would follow the trend of games based on TV shows and movies by just plain sucking. For a series like South Park that fear was fed by a less than stellar track record. Beginning in 1998 on the Nintendo 64, the Acclaim published South Park was a FPS based on the hit TV show. While generally well received by fans of the source material, most gamers couldn’t get into the game.
The South Park series would see four more video game releases up until The Stick of Truth came out in 2014. Having tried everything from a Mario Kart clone to a tower defense game, South Park couldn’t win gamers over even though everyone was in love with the show. South Park, it seemed, was never meant to be an interactive experience. Even with Matt Stone and Trey Parker behind the scenes none of the games landed.
The Stick of Truth was the game that bucked the trend. It released to gushing reviews, from gamers and fans of the show alike. Who knew that turning South Park into a turn based, Paper Mario-esque RPG that skirted the edge of the fabled “AO” rating would work? I suppose that’s what happens when you treat a property with respect, and not just a way to use a name to make a quick buck.
The success of The Stick of Truth naturally left gamers everywhere salivating for more. As over-stuffed with inside jokes and references as it was, the whole of South Park as a franchise had yet to be fully mined. So, at E3 in 2015, Ubisoft announced the sequel to The Stick of Truth (SoT).
Entitled South Park: The Fractured But Whole, the story takes place just after the events of SoT, but instead of wizards, elves, and Game of Thrones, we’re getting a superhero/villain adventure akin to The Avengers and Civil War. Check out a trailer of the game below.
Looks great right? Well, unfortunately South Park: The Fractured but Whole has been delayed. After initially being slated for December of 2016 then pushed ahead to Q1 of 2017 (January – March), Ubisoft has once again delayed the game. Now it’s scheduled for release during Ubisoft’s “Fiscal Year” of 2018, which is actually a rather large window. No concrete date has been set, but we can expect to see the game hit PC, PS4, and Xbox One some time between April of 2017 and March of 2018. In their blog post on the delay, Ubi says:
The teams at South Park and Ubisoft San Francisco are committed to pushing the envelope during development to deliver the best experience possible, and this additional time will allow them to do so.
What do you geeks think of this delay? Let us know in the comments! I know it’s bumming me out. I was so looking forward to hanging out with Coon and Friends sooner rater than later. Guess we’ll just have to wait a little longer before we can visit the sleepy, Colorado town. You be sure stick with DHTG as we’ll have more on this as it develops, maybe even an eventual solid release date.