Posts Tagged ‘Electronic Arts’
Electronic Arts ditches Online Pass finally.
Last Updated on Thursday, 16 May 2013 03:50 Written by LoganDX Thursday, 16 May 2013 03:50
At long last Electronic Arts has seen the light, they have listened to the scathing fans, they have reached some form of common sense in their corporate minds. The Online Pass a.k.a. Project Ten Dollar is finally being scrapped, no seriously, it’s over. The witch is dead. She can’t get you nor your little dog now.
After 3 ridiculous years of budget minded shoppers getting the shaft on buying used games, EA will no longer shove those stupid little codes inside each new copy of their blockbuster titles. Originally envisioned as ”an effort to package a full menu of online content and services,” otherwise none as “OP Jack the Consumer” the program morphed into a way to cut used games out of the system. Instead “many players didn’t respond to the format.” And rightly so. Some people can’t drop $60 bucks down for every title and either have to wait for a sale (in which a significant time passes and often rendered the Online Pass invalid) or buy used.
“We’ve listened to the feedback and decided to do away with it moving forward.” Say what? You guys listened? I guess being named “The Worst Company in America” will do that to you, just maybe. Although let’s be real here, there are far worse companies here than Electronic Arts. Of course now we have to sit back and wonder how they’re going to gouge us. $70 games? $30 map packs? It boggles the mind!
So what you geeks think? About time or too little too late?
EA has been voted “Worst Company in America” – Again.
Last Updated on Tuesday, 9 April 2013 04:36 Written by smokydaburr Tuesday, 9 April 2013 04:36
For the second year in a row Electronic Arts has been voted as the worst company in America by the readers of the consumer-watchdog website The Consumerist. This makes them more hated than Bank of America, Comcast and Ticketmaster (of which took second, third, and fouth).
Despite the fierce competition this year they managed to take home the not-very coveted “Golden Poo” award. They won this because of a love of microtransactions, the price of their games and use of DLC as well as the irritating DRM practices. But the spectacular failure of the SimCity launch was a particular sore spot that was poked a few times.
EA Offers free game to all registered SimCity users.
Last Updated on Tuesday, 19 March 2013 03:27 Written by smokydaburr Tuesday, 19 March 2013 05:00
Having stated that they have fixed the server issues and now everyone should be able to play with normal wait times and little crashing, EA wants to offer everyone who registers the game by March 25th a free game as an apology.
Of course restrictions apply and you can only choose from a list of 8 games, but it is an apology that will be accepted regardless. Oddly enough one of the free games is the recently released Dead Space 3, a nice win for those that haven’t picked it up yet.
Any questions as well as the list of games can be found here.
EA made Dead Space 3 mining glitch intentional.
Last Updated on Monday, 11 February 2013 05:23 Written by LoganDX Monday, 11 February 2013 05:23
One complaint about Dead Space 3 has been the requirement of accumulation of spare gear to craft items and weapons. Sure you could always buy the stuff via micro transactions but who wants to do that? Thankfully thorough gamers found a “glitch” where in they walk into certain rooms, pick up goodies, back out and re-enter. This glitch allowed patient players to get stocked up on the random items they need without the frustrating scouring of nooks and crannys. It turns out that the “glitch” was in fact an intentional feature for Dead Space 3.
“The resource-earning mechanic in Dead Space 3 is not a glitch. We have no plans to issue a patch to change this aspect of the game. We encourage players to explore the game and discover the areas where resources respawn for free. We’ve deliberately designed Dead Space 3 to allow players to harvest resources by playing through the game. For those that wish to accumulate upgrades instantly, we have enabled an optional system for them to buy the resources at a minimal cost ($1-$3).” - EA’s Jino Talens
EA has done something a bit unexpected by allowing players to avoid spending real world cash on quick fixes. Publishers love taking small amounts of cash for impatient gamers. Glad to see that $59.99 game can stay that way for now.