Posts Tagged ‘Valve’
CES Daily Round Up Day 3
Last Updated on Thursday, 10 January 2013 04:46 Written by Mr2pointO Thursday, 10 January 2013 04:46
CES 2013 has been bringing out some great products for us to get our hands on but some products downright stink. Take the iPotty for instance, a children’s potty training toilet with an iPad stand is taking iAccesories a little too far. I’ll let the picture speak for itself but no way would I ever put my iPad in that thing! Now I bashed on the amount of iPhone cases that we are seeing at CES and I’ve tried a lot of iPhone cases out but I think I finally found the perfect case. Hit the more for a look at the best form meets function case that’ll keep you entertained all day long.
Steambox. CES. That happened for real.
Last Updated on Tuesday, 8 January 2013 03:08 Written by LoganDX Tuesday, 8 January 2013 03:08
More than maybe any console successor, the rumored Steambox by Valve has been high on the “Must Prove” list. A box built to run Steam games on the big, bad HDTV plenty of us play our Halo on. A non-console console meant to put Sony, Microsoft and Nintendo on point, to reinvigorate the game sector. A box meant to bring in the non-PC playing fans that either don’t have the gumption to upgrade or just don’t know where to start. A prototype that dropped at CES!
Codenamed “Piston”, the unit fits right in your hand and is being co-developed by Valve and PC maker Xi3. Under the hood is expected to live up to a terabyte of RAM and completely modular, upgradeable components. The display Piston at CES is reported to house an “IO board boasting one ethernet port, 1/8″ audio in/out, SPDIF optical audio, four USB 3.0 ports, four USB 2.0 ports (with one dedicated to keyboard input), four eSATA ports, two Mini Display Port ports and one DisplayPort/HDMI port.” Not much is known about pricing or release date, although the company does make a mini form factor PC like the Piston that runs about $999. That’s a bit pricey though, especially compared to home consoles.
About time, huh geeks?
Half Life 3 Is Open World According To Valve Source
Last Updated on Thursday, 20 September 2012 02:49 Written by JCWaitWat Thursday, 20 September 2012 03:30
Le Journal De Gamer has reported that a source of theirs, who works close with Valve, has leaked some interesting information about Half Life 3. According to this anonymous source Half Life 3 is well under way and will launch some time after 2013. More interestingly thought the source that the game will keep the traditional FPS elements but will also incorporate RPG elements: “open-world, quests and NPCs will be waiting for you!” says the French website. Unsuprisngly though this source told the site that development of the game has been “very chaotic”.
Job listing confirms Valve is ready for hardware development.
Last Updated on Tuesday, 4 September 2012 07:24 Written by LoganDX Tuesday, 4 September 2012 09:00
Ask anyone about Valve and they’ll gush about the awesome games like Half-Life or Left 4 Dead. They’ll also mention Steam, the excellent delivery system for PCs that all publishers wish they could emulate. Hard core fans will start moaning about Half-Life 3, where is it? The one thing most won’t talk about is Valve and hardware, after all they have the stellar reputation as software guys. But that’s good enough, right? Not for Valve.
A recent job posting firmly points the company towards hardware development. Earlier this year we had heard mention of a Steam Box, Valve’s own console that would deliver Steam games to the giant flat screen geeks have. Rumors are swirling that this particular piece of greatness is on hold after head honcho, Gabe Newell, lambasted the upcoming Windows 8 and praised Linux. What this recruitment post means is just as in the air as the release date for Half -Life 3, just that Valve is pretty much unsatisfied with the state of hardware today as this snippet shows:
“Valve is traditionally a software company. Open platforms like the PC and Mac are important to us, as they enable us and our partners to have a robust and direct relationship with customers. We’re frustrated by the lack of innovation in the computer hardware space though, so we’re jumping in. Even basic input, the keyboard and mouse, haven’t really changed in any meaningful way over the years. There’s a real void in the marketplace, and opportunities to create compelling user experiences are being overlooked.”
Whoever Valve picks, they need 6+ years of experience, an Industrial Design degree and a bunch more nifty habits. If you think you got the gumption, go apply. Just make sure to let us know the secret before we gnaw off our fingers!